Health and Mana
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Health and Mana
When angels, demons, and humans spawn, they have relatively the same mana. However, when a human reaches adulthood this amount skyrockets. (6100 for a small adult human, vs 2400 for a small angel, and 1220 for a small demon. (Demon and angel mana might be random, but human mana doesn't seem to be.) Since angels and demons don't obtain adulthood, it seems like they're in need of a large boost to health and mana.
There are two ways I can think of to get around this:
Option 1: We allow angels/demons to also age up, increasing their maximum pools when they reach a certain age. Perhaps 8 for a demon, and 20 for an angel.
Option 2: We allow the angels and demons to use their racial ascensions and abilities to also increase their pools. For example, if an angel ranks up, they could get a large increase to their mana pool. a max rank angel finally having perhaps 150% that of a human. Demons could also gain health and mana for ranking up, or perhaps by absorbing souls. (Absorbing souls is a bit buggy, i've heard rumors its supposed to also give mana, of which case it should have a cap. as should the life draining aspect. Never more than double the ranks natural decline I Think.)
There are two ways I can think of to get around this:
Option 1: We allow angels/demons to also age up, increasing their maximum pools when they reach a certain age. Perhaps 8 for a demon, and 20 for an angel.
Option 2: We allow the angels and demons to use their racial ascensions and abilities to also increase their pools. For example, if an angel ranks up, they could get a large increase to their mana pool. a max rank angel finally having perhaps 150% that of a human. Demons could also gain health and mana for ranking up, or perhaps by absorbing souls. (Absorbing souls is a bit buggy, i've heard rumors its supposed to also give mana, of which case it should have a cap. as should the life draining aspect. Never more than double the ranks natural decline I Think.)
renowner- Posts : 110
Join date : 2015-04-16
Re: Health and Mana
Thats how it currently is. A fully aged human has average mana and health. A full rank demon has above average health and below average mana. A full rank angel has below average health but above average mana.
Gluscap- Posts : 104
Join date : 2014-05-08
Location : Toronto, ON
Re: Health and Mana
Then I suppose that just confused me. It doesn't say that angels or demons gain mana or hp upon ranking up. In fact, it says demons ONLY gain lifespan. Does the 4x stat increases apply to mana and hp too? If so, that's a LOT of hp.
renowner- Posts : 110
Join date : 2015-04-16
Re: Health and Mana
no, just depends on race, build and rank.
for example a large human fully aged will have 12200 hp and 4100 mana. large demon rank 5 would have 18300 hp and 3120 mana. large angel rank 5 would have 9760 hp and 6150 mp. i'll make a topic will the info for all builds/ranks/ages later today
for example a large human fully aged will have 12200 hp and 4100 mana. large demon rank 5 would have 18300 hp and 3120 mana. large angel rank 5 would have 9760 hp and 6150 mp. i'll make a topic will the info for all builds/ranks/ages later today
Gluscap- Posts : 104
Join date : 2014-05-08
Location : Toronto, ON
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