Version 0.92 glitches
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Gluscap Gaming :: Boundless :: Bugs
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Version 0.92 glitches
So I had the priviledge of playing a new updated server today, and I found a few glitches before lying down.
Admote 0 doesn't strip adminship until they relog. So a boot is necesarry.
Humans are born rank 2 still, this seems to go against you saying they're only rank 1, 3, and 5.
Being close to the castles or almost any road doesn't despawn npcs as it should. I'm still all for safe zones put back in.
(They do despawn if you're attacked while near the castle, or on a large road though. But still, not every road patch.)
Still gaining absolutely no stats from sparring npcs. I can trade at least 10 blows and don't gain even 1 stat anywhere, as opposed to a few stats from self training for 10 seconds.
Also, Assessing people VIA admin command seems to make them dc.
And finally: Ores respawn every 15 seconds in the same place. In just 30 minutes I was able to get this ,without even being powerful enough to kill the weakest mob, with a sword:
Admote 0 doesn't strip adminship until they relog. So a boot is necesarry.
Humans are born rank 2 still, this seems to go against you saying they're only rank 1, 3, and 5.
Being close to the castles or almost any road doesn't despawn npcs as it should. I'm still all for safe zones put back in.
(They do despawn if you're attacked while near the castle, or on a large road though. But still, not every road patch.)
Still gaining absolutely no stats from sparring npcs. I can trade at least 10 blows and don't gain even 1 stat anywhere, as opposed to a few stats from self training for 10 seconds.
Also, Assessing people VIA admin command seems to make them dc.
And finally: Ores respawn every 15 seconds in the same place. In just 30 minutes I was able to get this ,without even being powerful enough to kill the weakest mob, with a sword:
Last edited by renowner on Thu Apr 23, 2015 7:06 pm; edited 1 time in total
renowner- Posts : 110
Join date : 2015-04-16
Re: Version 0.92 glitches
I won't hide what I want behind glitches.
I'm fine with the weakest monster being too strong for someone who just started to go up and hurt them. I'm fine with safe zones gone. I'm fine with being able to gather all ore without having any other requirements.
Some of the bugs "are" bugs, but, about 33% of what you put here isn't really a bug, just a note of things you disapprove of. At least that is how you are presenting it.
I'm fine with the weakest monster being too strong for someone who just started to go up and hurt them. I'm fine with safe zones gone. I'm fine with being able to gather all ore without having any other requirements.
Some of the bugs "are" bugs, but, about 33% of what you put here isn't really a bug, just a note of things you disapprove of. At least that is how you are presenting it.
Lordofoaka- Posts : 30
Join date : 2015-04-19
Re: Version 0.92 glitches
What a most unhelpful post you just made.
Additionally, the year speed glitch is still a thing, and since nobody ever posted about it. (I Assumed you knew.) i'll post it now.
Year speeds above around 1000 or so glitch out, and end up moving far faster than they should. But the gains remain as slow as it would be if the year speed were working correctly. (I.E. 10 mastery and .2 ora mastery in an hour )
Additionally, the year speed glitch is still a thing, and since nobody ever posted about it. (I Assumed you knew.) i'll post it now.
Year speeds above around 1000 or so glitch out, and end up moving far faster than they should. But the gains remain as slow as it would be if the year speed were working correctly. (I.E. 10 mastery and .2 ora mastery in an hour )
renowner- Posts : 110
Join date : 2015-04-16
Re: Version 0.92 glitches
It appears any year speed above 1440 aka 1 day=1year go a bit weird/ Which is a shame I really wanted the server to have a two day year
Solus13- Posts : 33
Join date : 2015-04-13
Gluscap Gaming :: Boundless :: Bugs
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